bsmor.blogg.se

Hexen beyond heretic
Hexen beyond heretic









hexen beyond heretic

Hexen introduces "hub" levels to the series (and to the Doom engine as a whole), wherein the player can travel back and forth between central hub levels and connected side levels. Additionally, certain items, such as the flechette (which like a mine for the Fighter, a gas grenade for the Cleric, and a time bomb for the Mage, for example), behave differently when collected and used by each of the classes, functioning in a manner better suiting their varying approach to combat. The Cleric arms himself with a combination of both melee and ranged capabilities, being a middle ground of sorts between the other two classes. The Mage uses an assortment of long-range spells, whose reach is counterbalanced by the fact that he is the most fragile and slowest moving of the classes.

hexen beyond heretic

The Fighter relies mainly on close-quarters physical attacks with weapons both mundane and magical in nature and is tougher and faster than the other characters. Each character has unique weapons and physical characteristics, lending an additional degree of variety and replay value to the game. Players may choose to play as a fighter (Baratus), a cleric (Parias), or a mage (Daedolon). Throughout the course of his quest, he travels through elemental dungeons, a wilderness region, a mountainside seminary, a large castle, and finally a necropolis, before the final showdown with the Serpent Rider.Ī new series feature introduced in Hexen is the choice of three character classes. The player assumes the role of one such hero. Critical plaudits for the game centered on the non-linear level design and the selection of three playable characters, each offering a distinct gameplay experience.įollowing the tale of D'Sparil's defeat in Heretic, Hexen takes place in another realm, Cronos, which is besieged by the second of the three Serpent Riders, Korax. Hexen: Beyond Heretic met with highly positive reviews upon release, though the various 1997 console ports were negatively received because of problems with frame rate and controls and the aging of the game itself. Game producer John Romero stated that a third, unreleased game in this series was to be called Hecatomb.

hexen beyond heretic

The title comes from the German noun Hexen, which means "witches", and/or the verb hexen, which means "to cast a spell". It is the sequel to 1994's Heretic, and the second game in Raven Software's "Serpent Riders" trilogy, which culminated with Hexen II. Hexen: Beyond Heretic is a fantasy first-person shooter video game developed by Raven Software and published by id Software through GT Interactive Software on October 30, 1995.











Hexen beyond heretic